Program areas at Mouse
Design leaguein 2022-23, Mouse design league partnered with nyc public schools to achieve our largest impact on delivering career-connected technology education to new york city students historically and consistently excluded from this area of learning and educator professional development. Through our partnership with the department of informational and instructional technology (diit) and the cs4all initiative, Mouse reached over 4,500 students (up from 3,800), 95% of whom are students of color and attend title i schools, over 140 teachers (up from 120 teachers) at 72 schools (up from 42 schools). (continued on schedule o)mouse's design league built student capacities in critical digital and sel skills required for computer science courses and tech employment. Students gained key design thinking concepts, problem-finding, ideation, prototyping, iteration, and feedback skills essential for careers in tech. And, students gained experience building stem hard skills in design tools like figma, adobe, canva, as well as cultivate critical tech industry skills in design thinking, ux/ui design, and entrepreneurship.emoti-conon june 22, Mouse held our 15th annual, and first in-person event since the pandemic, emoti-con nyc digital media and technology challenge. Held at microsoft times square, Mouse hosted over 200 student project groups from all five boroughs, educators, nycps administrators, tech industry leaders, and peer organizations. Students and tech industry professionals engaged in roundtable discussions focused on tech career exploration and design league project feedback. Students had the opportunity to explore a variety of industries, developing personal connections to guide their academic and professional journeys. Winning project teams were awarded from across new york city public schools and partner non-profit organizations.mouse createmouse create (create.mouse.org) is our unique learning management system, with over 200 activities. This year, Mouse overhauled our "design with purpose" course by adding new content and activities. The "design with purpose" course is our (the marquee course on the platform). Specifically, Mouse integrated in lessons about the industry design platform, figma, as well as lessons focused on user experience (ux) and user interface (ui). Overall, built out more features on the site, fixed glitches, and responded to user feedback.professional developmentin fy23 Mouse hosted 175 professional development events, totaling over 700 hours of training for over 3200 teachers nationally.our largest professional development program for fy23 was an introduction to the new york state computer science and digital fluency (nycsdf) standards. This was the second of five years of the grant-funded smart start program. It enabled us to work with three partners: rockland county boces, western suffolk county boces, and the longwood and william floyd school districts. Between these three partnerships, we were able to reach educators across 18 school districts and help them enhance their lessons by incorporating nycsdf standards into existing curricula. We began working with these teachers during the summer of 2022 and continued to check in with them throughout the 2022-2023 school year. Topics covered included the nycsdf standards as well as accessibility, digital citizenship, and digital products that students can use to demonstrate their learning. Each of those three partners received summer training and ongoing school-year support. For rockland county we provided an additional professional development on design thinking in educational materials creation. For western suffolk boces, each of the 9 districts received an individualized day of training co-planned with district administrators. Western suffolk boces also received lead teacher train-the-trainer professional development to prepare educators to turnkey the knowledge and skills that they gained in the program.our second largest professional development program is the result of our role as code.org regional partner for the state of new york. In this role, we hosted professional development events for teachers in each of the code.org curricula: cs fundamentals for grades k-5, cs discoveries for grades 6-10, cs principles for grades 9-12, and ap cs a for grades 10-12. We hosted one cohort of cs discoveries and ap cs a as well as two cohorts of cs principles and four cohorts of cs fundamentals.we continued our partnership with new york city public schools and the cs4all program. For fy2023, this looked like an evolution of our work training educators on scratch programming. We continued to offer our scratch jr. and scratch refreshers. We also developed an intermediate scratch training and an advanced scratch pathway.other professional development sessions that we offered included google cs first, scratch creative computing with cuny lehman college's lute-stem program, and a training on how to plan and implement an hour of code.